Book reviews, things I'm writing, game reviews, and rambling. Just like grandma's!
Showing posts with label Genre: RPG. Show all posts
Showing posts with label Genre: RPG. Show all posts
Saturday, September 1, 2012
Weekend Flashback #4: Paper Mario (N64, 2001)
Title: Paper Mario
Original Release Date: February 5, 2001
Platform: Nintendo 64
ESRB Rating: E
Ever encounter a game that you picked up for no other reason than because the art was unusual? I think we've all done it at one time or another. (My most recent encounter with this was The World Ends With You, for example.) That's what I did with the original Paper Mario. I wasn't really into most of the titles in the Mario franchise as a kid; I'd play them if they were there, but they were far from my first choice. So everyone was a little shocked when I picked this title up as a kid.
I didn't finish this game the first time I played through it. I got stuck on the final fight with Bowser, got frustrated, and gave up entirely. I remember doing that, and my own save file on the N64 cartridge confirmed it. So, instead of picking it up from where I left off, I played through it again. Completely, all the way through. Then I bought it from the Virtual Console store on the Wii and played it through again to see how it stacked up against the original version. Two playthroughs in about a week and a half, and I still wanted more.
Needless to say, I'm pleased all the way around.
There's something about this title that makes it truly timeless. The graphics hold up, the music is just as fun and bubbly as I always remembered it being, the worlds Mario travels through are still beautiful, and the partners he picks up are still wonderfully characterized and different. This game is still so amazing and fun to play that I honestly believe it should be in everyone's Nintendo library, and that's not something I say often. The other entries in the Paper Mario franchise are all okay, but none of them seem to live up to the standard that this one set. In terms of accessibility, anyone can play it. My nieces had a blast playing through it, as did Dave. This is one of those rare titles that, no matter what your experience level is with gaming, you can pick up and play like a pro in just a few short scenes.
The story isn't fast-paced, per se, but it does flow very well and move fairly constantly. There's not really a lot of idle time for Mario and his friends, but it never feels like you're being rushed. There's always something to see, do, and find in every level that makes going back really rewarding (and trust me, I'm still not at 100% with my files.) Leveling up my partners is still a bit of a challenge - you don't level them up with experience, you do it by finding ultra blocks - and I spend quite a bit of time just wandering around looking for them. I know there's walkthroughs out there, I even have the original guidebook in my room, but finding them myself is half the fun.
As for the Virtual Console version, it's been left, for the most part, untouched. Most of the controls are the same, save for commands that use the "Z" button. (On the Gamecube controller, which is what I use to play Virtual Console games on, you use the "R" button.) The game is smooth and clear on the Wii, and doesn't leave remnants if you're using a standard-def Wii on an HDTV. Overall, an enjoyable experience.
Verdict: No one should miss the original Paper Mario. It's a game that none of its sequels have matched in story, gameplay, or charm.
Notes: As I mentioned above, this title is available on the Wii as a re-release for 1000 Wii Points. ($10)
Wednesday, October 19, 2011
Review: Legend of Zelda: Ocarina of Time 3D (3DS)
Title: Legend of Zelda: Ocarina of Time 3D
System: Nintendo 3DS
ESRB Rating: E
Number of Players: 1
Buy It: Amazon.com | GameStop
Go ask a gamer about The Legend of Zelda: Ocarina of Time. I'll bet that they've played it. It's one of the single-most influential games that's ever come out, and quite possibly the most well-known Zelda title to date. There's a reason why this game is successful every time it gets remade. Something like that isn't an accident. That's because this game is a timeless classic, and it will remain that way for quite some time. That said, let's go and talk about its most recent incarnation: Ocarina of Time 3D.
Let's start with graphics. They've been updated for the 3DS outing; pots and jugs decorate what used to be barren shelves in houses and shops on earlier editions. It's a little tougher to see the seams in texturing, the harsh lines making up buildings and trees have been softened; clipping errors are harder to come by. The graphics are pretty, they work well, they're more fully developed and everything feels alive. The update was necessary, and what has been done doesn't at all disappoint. Ocarina's Hyrule feels more fully realized now than it ever has before. The 3D option adds a depth of field that wasn't possible before, making it even more possible to get sucked in to the action.
Gameplay has gotten an overhaul as well. The addition of gyroscopic targeting allows for less slingshot fumbling and more shooting Skulltulas. And the gyroscopic targeting system is quite impressive. It allows a full 360-degree targeting range (provided, of course, you're able to turn that far,) and has completely eliminated the need for joystick-based targeting. Plus, the touch screen now has all your map- and inventory-based needs so you don't have to ever interrupt the action on the top screen. And, with the unlockable addition of Master Quest, the game goes much farther and gets much tougher on subsequent playthroughs.
Of course, through all this glowing praise comes the bad news, right? Well, unless you're like me and get motion sick with those 3D graphics, there's no bad news. At all. Ocarina is as fun, frustrating (water temple, anyone?), and engaging as it was when it first came out. If you haven't played it yet, go out there and grab yourself a copy.
Bottom Line: Play it again. For Hyrule! And, you know, for Master Quest.
Final Score: 9/10
System: Nintendo 3DS
ESRB Rating: E
Number of Players: 1
Buy It: Amazon.com | GameStop
Go ask a gamer about The Legend of Zelda: Ocarina of Time. I'll bet that they've played it. It's one of the single-most influential games that's ever come out, and quite possibly the most well-known Zelda title to date. There's a reason why this game is successful every time it gets remade. Something like that isn't an accident. That's because this game is a timeless classic, and it will remain that way for quite some time. That said, let's go and talk about its most recent incarnation: Ocarina of Time 3D.
Let's start with graphics. They've been updated for the 3DS outing; pots and jugs decorate what used to be barren shelves in houses and shops on earlier editions. It's a little tougher to see the seams in texturing, the harsh lines making up buildings and trees have been softened; clipping errors are harder to come by. The graphics are pretty, they work well, they're more fully developed and everything feels alive. The update was necessary, and what has been done doesn't at all disappoint. Ocarina's Hyrule feels more fully realized now than it ever has before. The 3D option adds a depth of field that wasn't possible before, making it even more possible to get sucked in to the action.
Gameplay has gotten an overhaul as well. The addition of gyroscopic targeting allows for less slingshot fumbling and more shooting Skulltulas. And the gyroscopic targeting system is quite impressive. It allows a full 360-degree targeting range (provided, of course, you're able to turn that far,) and has completely eliminated the need for joystick-based targeting. Plus, the touch screen now has all your map- and inventory-based needs so you don't have to ever interrupt the action on the top screen. And, with the unlockable addition of Master Quest, the game goes much farther and gets much tougher on subsequent playthroughs.
Of course, through all this glowing praise comes the bad news, right? Well, unless you're like me and get motion sick with those 3D graphics, there's no bad news. At all. Ocarina is as fun, frustrating (water temple, anyone?), and engaging as it was when it first came out. If you haven't played it yet, go out there and grab yourself a copy.
Bottom Line: Play it again. For Hyrule! And, you know, for Master Quest.
Final Score: 9/10
Subscribe to:
Posts (Atom)